Deck Price Tag: Dredgevine (Graveyard Deck With Vengevine)
June 29, 2010 | Posted by Dee
Here is a winning rogue deck that’s moderately priced compared to many of the top decks filled with a bunch of expensive mythic rares. Currently, it is less than $300 with close to half of the price tag coming from 4 Vengevines.
Devon O’Donnell took the following Dredgevine decklist to a top four finish at a 5K tournament with 232 players. Like the previous graveyard deck in Standard, Dredgevine is great against slow control decks, solid against midrange decks, and mediocre against fast aggro decks.
Dredgevine
Player: Devon O’Donnell
Results: Top four at TCGPlayer.com 5K at Hartford on 6/19/10
Click the links to buy the cards on eBay.
Maindeck:
| QTY | Card Name | Avg. Price | Total Price |
| 4 | Bloodghast | $3.05 | $12.20 |
| 4 | Enclave Cryptologist | $0.31 | $1.24 |
| 4 | Extractor Demon | $1.00 | $4.00 |
| 4 | Hedron Crab | $1.37 | $5.48 |
| 4 | Merfolk Looter (10th) | $0.26 | $1.04 |
| 3 | Renegade Doppelganger | $0.35 | $1.05 |
| 4 | Sedraxis Alchemist | $0.05 | $0.20 |
| 2 | Sphinx of Lost Truths | $0.30 | $0.60 |
| 4 | Vengevine | $8.51 | $34.04 |
| QTY | Card Name | Avg. Price | Total Price |
| 2 | Eldrazi Monument | $3.41 | $6.82 |
| 2 | Mistvein Borderpost | $0.28 | $0.56 |
| 1 | Ponder (M10) | $0.65 | $0.65 |
| QTY | Card Name | Avg. Price | Total Price |
| 4 | Creeping Tar Pit | $2.42 | $9.68 |
| 4 | Drowned Catacomb | $3.25 | $13.00 |
| 6 | Island | $0.00 | $0.00 |
| 3 | Misty Rainforest | $12.07 | $36.21 |
| 3 | Scalding Tarn | $11.97 | $35.91 |
| 2 | Swamp | $0.00 | $0.00 |
Sideboard:
| QTY | Card Name | Avg. Price | Total Price |
| 4 | Calcite Snapper | $0.25 | $1.00 |
| 3 | Consuming Vapors | $1.10 | $3.30 |
| 4 | Deprive | $0.36 | $1.44 |
| 4 | Doom Blade | $0.40 | $1.60 |
Total Deck Price: $170.02
Total deck price is based on the eBay card prices from May 17, 2012 12:31 (GMT/UTC). Learn more about our up-to-date prices. Check out our deck pricing tool if you want to price your own decklist.
10 Responses to “Deck Price Tag: Dredgevine (Graveyard Deck With Vengevine)”



This deck looks fun but I’m worried that with Kozilek in a lot of decks it would be hard to mill.
@Norm – You’re not milling the opponent. All the mill cards are there to dump your deck into the graveyard as fast as possible to allow a fast kill with Vengevines, Doppelgangers pretending to be Vengevines, and Extractor Demons.
I built this version, and have been playing for a week or so – it’s fun as hell but once people know to kill the stuff that sticks things in your graveyard.
Flores also talks about it and has a video of it on his blog here:
http://fivewithflores.com/2010/06/the-worlds-best-eldrazi-monument/
I disagree with his removal of the Sphinxes for Grim Discoveries, but agree about the switch of a ponder for another borderpost.
A similar deck run by w3r3b34r (clever name, werebear) that gt 6th in a Magic League tournament. Card choices of “original” post on left, w3r3b34r’s choices on the right. I prefer the build posted by Dee, but thought to post this to start conversations about card choices.
4 Bloodghast 3
4 Enclave Cryptologist 4
4 Extractor Demon 4
4 Hedron Crab 4
4 Merfolk Looter 4
3 Renegade Doppelganger 3
0 Rotting Rats 3
4 Sedraxis Alchemist 4
2 Sphinx of Lost Truths 0
4 Vengevine 4
2 Eldrazi Monument 3
2 Mistvein Borderpost 0
1 Ponder 0
4 Creeping Tar Pit 4
4 Drowned Catacomb 4
6 Island 6
3 Misty Rainforest 3
3 Scalding Tarn 3
2 Swamp 2
0 Terramorphic Expanse 2
SIDEBOARD
4 Calcite Snapper 0
3 Consuming Vapors 0
4 Deprive 1
4 Doom Blade 3
0 Kraken Hatchling 4
0 Sphinx of Lost Truths 1
0 Agony Warp 1
0 Spell Pierce 3
0 Immortal Coil 2
Noticeable differences main:
+3 Rotting Rats, -2 Sphinx of Lost Truths, -1 Bloodghast
+2 Terramorphic Expanse, +1 Eldrazi Monument, -2 Borderpost, -1 Ponder
Based on the games i’ve been playing, RDW and its variants are difficult because of the ability to kill your cryptologists, crabs, and looters, which I think is the right strategy against this deck. In retrospect maybe Flores’ inclusion of Grim Discovery is a good idea…I guess i’ll try it
Youchi Nagami’s build, top 16 Grand Prix Sendai 2010 – Last Chance Trial Winners. I think this was a precursor to the deck Dee posted. I’m curious as what the Fatestitcher’s use is in this particular build.
creature [35]
4 Bloodghast
4 Enclave Cryptologist
4 Extractor Demon
2 Fatestitcher
4 Hedron Crab
4 Merfolk Looter
3 Renegade Doppelganger
4 Sedraxis Alchemist
2 Sphinx of Lost Truths
4 Vengevine
artifact [3]
1 Eldrazi Monument
2 Mistvein Borderpost
land [22]
4 Creeping Tar Pit
4 Drowned Catacomb
6 Island
3 Misty Rainforest
3 Scalding Tarn
2 Swamp
Sideboard:
4 Calcite Snapper
3 Doom Blade
4 Negate
3 Consuming Vapors
1 Jace Beleren
Christopher Iwerks’ build, Top 8 2010 PTQ Amsterdam: Greensboro.
Creatures [36]
4 Bloodghast
4 Enclave Cryptologist
4 Extractor Demon
3 Fatestitcher
4 Hedron Crab
4 Merfolk Looter
3 Renegade Doppelganger
4 Sedraxis Alchemist
2 Sphinx of Lost Truths
4 Vengevine
Artifacts [2]
2 Mistvein Borderpost
Lands [18]
4 Creeping Tar Pit
6 Island
3 Misty Rainforest
3 Scalding Tarn
2 Swamp
SIDEBOARD
4 Calcite Snapper
2 Deathmark
3 Doom Blade
2 Grim Discovery
4 Negate
I swear one day i’ll learn to read my posts before hitting enter. Or finish my sentences
“I built this version, and have been playing for a week or so – it’s fun as hell but once people know to kill the stuff that sticks things in your graveyard.”
Should have read something like:
“I built this version, and have been playing for a week or so – it’s fun as hell but once people know to kill the stuff that sticks things in your graveyard you’re hard pressed. Not to mention some people have started siding relic of progenitus and necrogenesis already.”
Yeah, that’s the problem with graveyard based decks. They can be easy to hate out. Pithing Needle might be a good solution, but it still doesn’t solve the problem against aggro decks with a lot of removal.
Thanks for the lists, Beau!
Article on tcgplayer: http://magic.tcgplayer.com/db/article.asp?ID=8986
I am still confused about fatestitcher, maybe it’s for additional looting. In previous incarnations of standard dredge (the ones that tried to abuse Crypt of Agadeem) the untap target was the Crypt.
While I do love the deck, I am concerned about bringing this decklist to major tournaments (not that I do well anyways, haha) now that the word is out; part of the reason it wins is because people aren’t sure how to play you at first. Once my playtest group got the hang of how to handle it, I stopped getting “freebie” wins and my win %’s dropped.
The Fatestitcher could be for a couple of things: looting like you said, tap their guys for big attacks, give you more unearth creatures for your graveyard enablers, with Renegade Doppelganger you can actually ramp up your mana lol and tap multiple guys, an extra blue creature for Alchemist, an extra creature for Vengevine.
The player cut Fatestitcher for Eldrazi Monument, which is interesting. Eldrazi Monument seems more powerful but Fatestitcher seems more consistent.