GW Humans Deck
January 23, 2012 | Posted by Andrew
Note from Dee: I’m happy to publish Andrew’s first blog post. Check out his bio page to learn more about him.
I’ve been playing with my Green/White (GW) Humans deck for awhile now. The deck I run now, as listed below, is vastly different from the deck I started out with a couple months ago. This deck is ever changing and with the release of Dark Ascension coming up, I am sure it will change even more. The deck is very fast paced. With twelve one-drop creatures, it is able to keep tempo with other fast decks like Red Deck Wins and Illusions.
| GW Humans | |||||||||||
Creatures (31)
Spells (7) | Lands (22) Sideboard (15) |
| |||||||||
Every creature plays an important role, and although some can be replaced, each holds value in the deck. Some of the creatures that I run less than a full playset of I have been expermenting with changing. However, I found my current configuration leaves me enough versatility without sacrificing the synergy of the deck.
One-Drops
The one-drop creatures are Gideon’s Lawkeeper, Champion of the Parish, and Doomed Traveler. Gideon’s Lawkeeper plays a vital role in locking down larger threats mid game or even tapping potential blockers to make sure my other creatures connect.
Champion of the Parish is a fairly obvious choice here. Every creature spell I cast (including Adaptive Automaton) makes him bigger.
Doomed Traveler is in the deck because it can be used as an attacker (with evasion if it dies). It is another creature that gets bigger with the lords and I can use it as a chump blocker twice. A few other potential one-drops that I decided to cut from the deck were Elite Vanguard and Avacyn’s Pilgrim.
Two-Drops
For my two drops, I like Mayor of Avabruck, Hamlet Captain, Elite Inquisitor, and Bonds of Faith. Mayor of Avabruck is a very strong card whether it flips or not. On the human side, it provides a lord pump effect for all of my other creatures and it can get in there for 1 damage (or more if it’s pumped up from other lord effects).
Once Mayor flips, if it is left unchecked, it can quickly end a match. Being able to drop a 3/3 Wolf at the end of turn can quickly overwhelm your opponent unless he has a board clearing spell.

[Buy Mayor of Avabruck on eBay at a low price]
Hamlet Captain serves the deck by providing a buffed up version of battle cry and it has a decent 2/2 body.
Elite Inquisitor is a card that is not seen as often in this deck, because unlike Hamlet Captain and Mayor, it does not pump the other creatures. However, first strike and vigilance are often enough to turn the tables in creature battles. Also, he can be a great blocker against other fast paced decks and his first strike and vigilance make him an ideal target for Bonds of Faith.
This leads me to the last two-drop, Bonds of Faith. I did not think Angelic Destiny was vital enough to the deck considering its the high price tag. Therefore, I started experimenting with other cards including Bonds of Faith.
This card fills the role that many similar decks use Angelic Destiny or even Fiend Hunter to fill. The benefit to Bonds of Faith is its flexibility.
Depending on the state of the board, this card can give you the advantage by buffing up one of your cards unexpectedly or disabling one of your opponent’s threats. If used at the right time, it has the potential to be a game-winner.
Like Angelic destiny, Bonds of Faith can give you a big clock, if you put it on a Mirran Crusader. Although you wont have the evasion, you will still be forcing them to chump block and find an answer.
The drawback, of course, to this card is its pump ability is quite a bit weaker than Angelic Destiny. Also, the mythic rare enchantment offers evasion, first strike, and card advantage if your creature dies.
While Bonds of Faith is probably not going to be seen as a replacement for Angelic Destiny, it is definitely a suitable substitute, whether you want more options for control in your deck or you don’t want to fork out the cash for a couple expensive mythic rares.
I did try out Honor of the Pure over Bonds of Faith. This rare enchantment can be pretty devastating especially since it pumps up the tokens from Hero of Bladehold unlike the other lord effects. But after play testing, I found the utility of Bonds of Faith is more useful than Honor of the Pure for this sort of deck.
Three-Drops
The three drops are Oblivion Ring and Mirran Crusader. Oblivion Ring is a super flexible removal spell. It allows you to keep the beatdown going by exiling their best blocker. Also, it deals with artifacts, enchantments, and planeswalkers.
Mirran Crusader is nothing short of a beast. For only three mana, you get a couple good abilities and a 2/2 body. His double strike is especially powerful because he gets double the benefit from lord pump abilities and Bonds of Faith.

[Buy Mirran Crusader on eBay at a low price]
Four-Drops
The biggest card and the only four-drop in the deck is Hero of Bladehold. This creature swings for seven damage the first turn and it just deals more damage after that. The ability to spawn tokens every turn and pump them up with battle cry makes Hero of Bladehold a huge clock.
Sideboard
My sideboard is definitely the part of the deck that needs the most work. Right now I have Relic-Warders to deal with artifact heavy decks and Nevermore to deal with a card I cannot handle otherwise (usually Ratchet Bomb or Surgical Extraction).
Melira stops Infect decks dead in their tracks and Nihil Spellbombs stops opponents from being able to pull any graveyard shenanigans with Forbidden Alchemy, Sun Titan, or Unburial Rites.
Celestial Purge gives me a way to deal with fast red decks. It can be a replacement for Oblivion Ring or Bonds of Faith.
2 Responses to “GW Humans Deck”









Cool deck. i never would have thought of using bonds of faith like that
I played a deck like this on MTGO and it was really good. Its very hard to beat with all the 1-3 drops and all the pump effects. 2 Mayors and a Hero of Bladehold and the game was done.