Mono Black Control for M13 Standard
July 4, 2012 | Posted by Dee
Black got a couple good control cards in Magic 2013 (M13) so many players are building Mono Black Control decks for post M13 Standard.
Mutilate gives the deck a powerful board sweeper spell while Sign in Blood is a strong card draw effect. Vampire Nighthawk is a good defensive creature and Duress is a cheap way to fight counterspells, planeswalkers, and removal spells.
Here’s where I would start with the deck.
|Mono Black Control|
Magic players save money on cards by going to eBay. Click the links below to buy cards from this deck on eBay.
I based this decklist from a deck that did well in a Magic Online Daily Event earlier this week. I just added a bunch of Swamps and some M13 cards: Vampire Nighthawk, Sign in Blood, and Mutilate in the main deck and Duress in the sideboard.
You might be surprised to see 0 Liliana of the Dark Realms. I tested the new M13 planeswalker but she didn’t do enough.
Her first ability is kind of weak. There are better ways to get more mana and having a bunch of Swamps is not really beneficial.
Her second ability can be powerful but it costs too many loyalty counters. Plus, you can’t activate it right away without losing her in the process.
Ultimate abilities are supposed to affect the board in a major way. Unfortunately, the ultimate of Liliana of the Dark Realms oftentimes doesn’t affect the board at all.
So, I went back to Liliana of the Veil. She is a better planeswalker. She’s cheaper and she can dominate the game by herself without any help. Liliana of the Dark Realms needs other cards to be useful.
If you’re thinking of buying or trading for Liliana of the Dark Realms, I would definitely go for Liliana of the Veil instead.
The deck has a lot of removal spells to slow down creature decks.
There’s a 2/2 split between Go for the Throat and Doom Blade because you want them in different matchups. This mix of removal should be modified to fit your local metagame.
I like Tribute of Hunger because it regains the life that you lose from Sign in Blood.
Mutilate and Black Sun’s Zenith are your mass removal spells to gain card advantage against aggro decks.
Sever the Bloodline is pretty sweet tech. It may seem like it costs a lot but you’ll be happy it’s in the deck whenever you face multiple Strangleroot Geists and Geralf’s Messengers.
It’s a great card versus Solar Flare after they cast Sun Titan and return multiple Phantasmal Images. You can target the original Sun Titan and exile the copies. Here’s the ruling.
Also, Sever the Bloodline exiles Wurmcoil Engine and deals with an army of token creatures with the same name like Spirit. Here’s the ruling about token creatures. The flashback ability is solid against control decks because it gives you card advantage over a long game.
Vampire Nighthawk buys you time because all his abilities make him a great blocker. Later on in the game, he can help you mount a comeback by gaining you life.
After you survive the early game, the deck has a couple finishers to end the game in your favor. You’ve got 4 planeswalkers, 1 Grave Titan, 1 Batterskull, and 1 Mimic Vat.
Most of the finishers are expensive so there are 4 Solemn Simulacrum to ramp up your mana. Plus, the artifact creature interacts well with the mass removal spells.
You should play around with the number of copies of the finishers, depending on your local metagame. For example, Grave Titan is vulnerable to Phantasmal Image while Karn Liberated, Sorin Markov, and Batterskull are not.
However, the planeswalkers are much weaker to Zealous Conscripts than Grave Titan. Batterskull is pretty good in many situations but it struggles against Titans and artifact destruction.
Liliana of the Veil also acts as a finisher since her ultimate is devastating.
Nihil Spellbomb is a situational card but it replaces itself at a cheap cost. It helps against reanimator spells and undying creatures.
Over to You
Are you building a Mono Black Control deck for post M13 Standard? If you are, what does your deck look like?