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	<title>Comments on: How to Play the Jund Mirror Match (Includes Sideboard Plans)</title>
	<atom:link href="http://magicgameplan.com/blog/playing-the-jund-mirror/feed/" rel="self" type="application/rss+xml" />
	<link>http://magicgameplan.com/blog/playing-the-jund-mirror/</link>
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		<title>By: Christopher</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1075</link>
		<dc:creator>Christopher</dc:creator>
		<pubDate>Mon, 30 Nov 2009 06:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1075</guid>
		<description>What I have learned is good is adding in two rampant growths in the side....a turn two rampant is amazing in the mirror. getting the basic helps you be less vulnerable to ruinblasters, you can pull your off the a turn before them, and if they end up ruinblastering you, the rampant growth makes up for the losses....and a turn 5 broodmate is just sick. I also drop a pulse and a garruck for 2 rangers main....they help fix mana, thin your deck for the late game when everyone is in topdecking mode,and he is a solid body.</description>
		<content:encoded><![CDATA[<p>What I have learned is good is adding in two rampant growths in the side&#8230;.a turn two rampant is amazing in the mirror. getting the basic helps you be less vulnerable to ruinblasters, you can pull your off the a turn before them, and if they end up ruinblastering you, the rampant growth makes up for the losses&#8230;.and a turn 5 broodmate is just sick. I also drop a pulse and a garruck for 2 rangers main&#8230;.they help fix mana, thin your deck for the late game when everyone is in topdecking mode,and he is a solid body.</p>
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	<item>
		<title>By: Dee</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1036</link>
		<dc:creator>Dee</dc:creator>
		<pubDate>Fri, 20 Nov 2009 02:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1036</guid>
		<description>I&#039;m thinking of testing Master of the Wild Hunt in Garruk&#039;s spot since some pros played Master in Worlds instead of Garruk.

Master seems pretty good since it&#039;s a creature that can also provide removal if not dealt with right away.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking of testing Master of the Wild Hunt in Garruk&#8217;s spot since some pros played Master in Worlds instead of Garruk.</p>
<p>Master seems pretty good since it&#8217;s a creature that can also provide removal if not dealt with right away.</p>
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	<item>
		<title>By: Shizzow</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1032</link>
		<dc:creator>Shizzow</dc:creator>
		<pubDate>Tue, 17 Nov 2009 23:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1032</guid>
		<description>Another thing that came to my mind: Have you ever considered cutting Garruk entirely (or moving him to the SB)? This grants space for MD Stags or more removal. &#039;Cause I noticed that a lot of games I lose is because of running out of removals and get crushed by a spoiler (e.g. Lolslayer Angel and Vampire Nocturnus) And I think that Garruk is one of the weaker slots in the deck. Any thoughts about that?

Cheers,
Shizzow</description>
		<content:encoded><![CDATA[<p>Another thing that came to my mind: Have you ever considered cutting Garruk entirely (or moving him to the SB)? This grants space for MD Stags or more removal. &#8216;Cause I noticed that a lot of games I lose is because of running out of removals and get crushed by a spoiler (e.g. Lolslayer Angel and Vampire Nocturnus) And I think that Garruk is one of the weaker slots in the deck. Any thoughts about that?</p>
<p>Cheers,<br />
Shizzow</p>
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	<item>
		<title>By: Dee</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1028</link>
		<dc:creator>Dee</dc:creator>
		<pubDate>Fri, 13 Nov 2009 01:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1028</guid>
		<description>Lemme add a fourth :)

4. The first Ruinblaster usually wins the game.

The reason I side out Dragon and Blast is because most Jund decks are bringing in 4 Ruinblasters so I might be hard to hit 5 and 6 mana.

I could see cutting a Bolt instead of Dragon. But I wouldn&#039;t cut Thrinax. Thrinax is one of the best cards in the mirror imo. Not only does it provide card advantage but its tokens can trade with Stag and they&#039;re good at protecting Garruk.

Also, in my experience, when two Jund decks battle, you often won&#039;t see more than one creature on each side since Jund has a lot of removal. So, Bit Blast can have some dead cascades.

For example, you&#039;re both in topdeck mode but they have the only creature on the board, a Leech. You topdeck Bit Blast but cascade into Terminate, Pulse, or Bolt.

Also, Bit Blast can&#039;t kill Stag and most decks will have four Stags post sb.</description>
		<content:encoded><![CDATA[<p>Lemme add a fourth <img src='http://magicgameplan.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>4. The first Ruinblaster usually wins the game.</p>
<p>The reason I side out Dragon and Blast is because most Jund decks are bringing in 4 Ruinblasters so I might be hard to hit 5 and 6 mana.</p>
<p>I could see cutting a Bolt instead of Dragon. But I wouldn&#8217;t cut Thrinax. Thrinax is one of the best cards in the mirror imo. Not only does it provide card advantage but its tokens can trade with Stag and they&#8217;re good at protecting Garruk.</p>
<p>Also, in my experience, when two Jund decks battle, you often won&#8217;t see more than one creature on each side since Jund has a lot of removal. So, Bit Blast can have some dead cascades.</p>
<p>For example, you&#8217;re both in topdeck mode but they have the only creature on the board, a Leech. You topdeck Bit Blast but cascade into Terminate, Pulse, or Bolt.</p>
<p>Also, Bit Blast can&#8217;t kill Stag and most decks will have four Stags post sb.</p>
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		<title>By: Shizzow</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1027</link>
		<dc:creator>Shizzow</dc:creator>
		<pubDate>Thu, 12 Nov 2009 23:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1027</guid>
		<description>Hello, thanks for the Article. Most of your choices are quite covincing. What I&#039;ve learned from playing the mirror is:

1. Better Cascade wins the game.
2. Double Blightning wins the game.
3. The first Broodmate Dragon ends the game.

Due to point 1 and 3 I have my doubts, that siding out Dragon and Blast is the correct action. Maybe we could side out 1 Thrinax and another Bolt?

Looking forward to your reply.

Cheers,
Shizzow</description>
		<content:encoded><![CDATA[<p>Hello, thanks for the Article. Most of your choices are quite covincing. What I&#8217;ve learned from playing the mirror is:</p>
<p>1. Better Cascade wins the game.<br />
2. Double Blightning wins the game.<br />
3. The first Broodmate Dragon ends the game.</p>
<p>Due to point 1 and 3 I have my doubts, that siding out Dragon and Blast is the correct action. Maybe we could side out 1 Thrinax and another Bolt?</p>
<p>Looking forward to your reply.</p>
<p>Cheers,<br />
Shizzow</p>
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	<item>
		<title>By: 7 Reasons Why the Nissa Monument Deck is a Tough Matchup for Jund</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1022</link>
		<dc:creator>7 Reasons Why the Nissa Monument Deck is a Tough Matchup for Jund</dc:creator>
		<pubDate>Wed, 11 Nov 2009 08:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1022</guid>
		<description>[...] just played five matches against Nissa Monument with my Jund deck and it feels like Nissa has the advantage. I would say 55/45 or 60/40 in Nissa&#8217;s [...]</description>
		<content:encoded><![CDATA[<p>[...] just played five matches against Nissa Monument with my Jund deck and it feels like Nissa has the advantage. I would say 55/45 or 60/40 in Nissa&#8217;s [...]</p>
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	<item>
		<title>By: Dee</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1019</link>
		<dc:creator>Dee</dc:creator>
		<pubDate>Tue, 10 Nov 2009 02:41:19 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1019</guid>
		<description>During EOT both you and your opponent can play instants. Your opponent can respond to your instants with his own instants.</description>
		<content:encoded><![CDATA[<p>During EOT both you and your opponent can play instants. Your opponent can respond to your instants with his own instants.</p>
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	<item>
		<title>By: Sagang</title>
		<link>http://magicgameplan.com/blog/playing-the-jund-mirror/comment-page-1/#comment-1018</link>
		<dc:creator>Sagang</dc:creator>
		<pubDate>Mon, 09 Nov 2009 23:57:09 +0000</pubDate>
		<guid isPermaLink="false">http://magicgameplan.com/blog/playing-the-jund-mirror/#comment-1018</guid>
		<description>Hi,
I&#039;m just a kid, but I&#039;ve been playing for some years now, but through all that, no one once mentioned to me the specifics of the end of turn step. Can you explain it with detail, and your opponent can&#039;t respond to spells you played at EOT right? I&#039;m really confused.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I&#8217;m just a kid, but I&#8217;ve been playing for some years now, but through all that, no one once mentioned to me the specifics of the end of turn step. Can you explain it with detail, and your opponent can&#8217;t respond to spells you played at EOT right? I&#8217;m really confused.</p>
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